Saola: A Precursor to The Last One-Horn
Saola is a short, cyberpunk, narrative game about hacking into a corporation's servers in order to steal information vital to the survival of an endangered species.
This is the second of a triptych of games in The Last One-Horn cyberpunk narrative universe.
The first is Palladium, made using Twine.
The third (currently unreleased game) is The Last One-Horn, made using Unity.
It's recommended that you play the game in FULL SCREEN.
*If your game runs slow in Chrome, try running it in Firefox. Firefox is the optimal web browser for this experience.
*Controls: Arrow keys to move and advance dialogue. Escape to exit full screen.
Sound Track: Sci-fi Laboratory Ambience by Iwan Gabovitch under CC-BY 3.0 License with sounds by wolick, swiftoid, Diboz
More from this developer: https://johnvanderhoef.itch.io
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | John Vanderhoef |
Genre | Puzzle |
Made with | bitsy |
Tags | Animals, Bitsy, Cyberpunk, Dark, Female Protagonist, Narrative, Sci-fi, Short, Singleplayer, Story Rich |
Comments
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Awesome
Thanks, Dan!