Crouch Collision Working!


Updates:

Fixed collision when the player is in the crouch state. As in, players can actually get hit when crouching now. This makes the game slightly more challenging, but this is the intended behavior. 

Several other minor updates and tweaks most will not notice.

This is getting closer to the feel of the final game.

As for the final game, I have everything built through to the final boss. That includes over 12 unique boss encounters across five stages. The last two stages are pretty massive levels, especially compared to what we see here in Stage 1 in the demo. I'll be spending time tweaking the game, polishing everything, fixing bugs, and working on making the game a complete single-player package over the next several months. I can't wait to show everybody the entirety of neMULEsis. It's action-packed from start to finish and a great denouement for my MULEniverse NES game series.

Cheers,

John

Files

neMULEsis_Demo_8.6.21.nes 512 kB
Aug 06, 2021

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