Thanks and Promises
I just wanted to thank everybody who has purchased the game in Early Access and for those who have provided detailed reports of issues with the game. Many of these I am aware of, but there are many issues I thought had been resolved. Yeah, gamedev! My weekdays are pretty packed at the moment, but I will try to release a slightly more stable build this weekend.
Nothing is worse than getting into the game and getting hit with a progress-halting bug. And I hope everybody has the chance to play through the entire game, which just gets more epic as it goes on.
Also, I am painfully, PAINFULLY aware of the slowdown issues. While the NES hardware and processing power is what it is, I'm doing my best to ameliorate the issues -- and unfortunately, the game was built on inefficient code not of my making (I am not an adapt asm programmer). I'm always investigating options and solutions to make it better.
I will continue to update and improve the game over the next year. So rest assured, a better neMULEsis is always on the way.
Files
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neMULEsis
A run and gun NES game!
Status | In development |
Author | John Vanderhoef |
Genre | Action, Shooter |
Tags | 2D, 8-Bit, chiptune, NES (Nintendo Entertainment System), NES ROM, Pixel Art, Retro, Singleplayer |
More posts
- Updated w/ Cover Art and Digital Manual!Oct 31, 2023
- Kickstarter For a Physical ReleaseAug 21, 2023
- Kickstarter Prelaunch Page Now Live!Jul 20, 2023
- Big Update!Feb 25, 2023
- New Update Coming Soon...Feb 23, 2023
- Muleniverse Kickstarter UpdateNov 01, 2022
- Small UpdateAug 28, 2022
- Creator Day Sale!Jul 29, 2022
- Updated Camera and MoreApr 27, 2022
- Fixed Player Projectile Graphical GlitchMar 09, 2022
Comments
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Awesome game ! In your honor John, full demo play ! Congrats !