Some Small Changes
neMULEsis » Devlog
Hey Donkey Soldiers,
I increased movement speed for players, slightly increased jump speed, and I adjusted many other small things, such as some enemy behaviors, to make an overall better (if not slightly easier?) experience. It's still a challenge, of course.
I'm still not very happy with a few things with neMULEsis, so I will continue to tinker for the foreseeable future. I don't think I will add to the core mechanics, but if you have suggestions for adjustments to the feel of the game, please let me know. My hope is that the game will just keep getting better, although there are still a few ugly warts.
Cheers,
John
Files
neMULEsis_EarlyAccess_10.28.21.nes 512 kB
Oct 29, 2021
neMULEsis_Demo_EarlyAccess_10.28.21.nes 512 kB
Oct 29, 2021
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neMULEsis
A run and gun NES game!
Status | In development |
Author | John Vanderhoef |
Genre | Action, Shooter |
Tags | 2D, 8-Bit, chiptune, NES (Nintendo Entertainment System), NES ROM, Pixel Art, Retro, Singleplayer |
More posts
- Updated w/ Cover Art and Digital Manual!Oct 31, 2023
- Kickstarter For a Physical ReleaseAug 21, 2023
- Kickstarter Prelaunch Page Now Live!Jul 20, 2023
- Big Update!Feb 25, 2023
- New Update Coming Soon...Feb 23, 2023
- Muleniverse Kickstarter UpdateNov 01, 2022
- Small UpdateAug 28, 2022
- Creator Day Sale!Jul 29, 2022
- Updated Camera and MoreApr 27, 2022
- Fixed Player Projectile Graphical GlitchMar 09, 2022
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