More animated tiles and another quick update
Leggite Luta Livre » Devlog
Hey folks,
I had a little more free time yesterday, so I ended up implementing the animated background tiles in Mission 5's casino area. Stay tuned for news of a Kickstarter for a physical release later this year.
UPDATES:
- Added animated background tiles to the last level casino area.
- Corrected some wrong tile placement, particularly in boss rush mode resulting from the previous animated tile update. (Making these drastic changes at this stage means a lot of repainting screens and moving art tiles around, let me tell you).
- Fixed an issue I created with the last update where dying on the first or second boss in Boss Rush mode would send the player to the beginning of Mission 3 in the main game. Game dev is hard, folks.
- Minor improvements and/or changes to other areas of the game.
Cheers,
John
Files
Leggite_Luta_Livre_Remaster_5.21.23.nes 512 kB
May 21, 2023
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Leggite Luta Livre
An arcade beat-em-up for the NES.
Status | Released |
Author | John Vanderhoef |
Genre | Fighting |
Tags | 2D, Arcade, Beat 'em up, NES (Nintendo Entertainment System), NES ROM, Pixel Art, Retro, Sci-fi, Singleplayer, Sprites |
More posts
- Updated w/ Digital Manual!Oct 31, 2023
- Physical Copy Kickstarter Now LiveAug 25, 2023
- Inching closer to the finish line...May 26, 2023
- Animated backgrounds and interactive barrelsMay 20, 2023
- Oops. Another update. And better rain!May 05, 2023
- Another Update!May 05, 2023
- Minor Update and Kickstarter NewsFeb 28, 2023
- Muleniverse Kickstarter UpdateNov 01, 2022
- Enemy Health, Performance, and UI UpdateOct 04, 2022
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